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Ben</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2008/10/dsc_0155_ben_master.jpg</image:loc><image:title>About Ben</image:title></image:image><lastmod>2019-01-27T01:19:44+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://bengarney.com/2018/09/01/marbling-it-up/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/rainbowmeshanimation.gif</image:loc><image:title>rainbowMeshAnimation</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/gravitysurfaceroll.gif</image:loc><image:title>GravitySurfaceRoll</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/riding_dat_spline.gif</image:loc><image:title>riding_dat_spline</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/ghost_race.gif</image:loc><image:title>ghost_race</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/rewind.gif</image:loc><image:title>rewind</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/collapsing_platform.gif</image:loc><image:title>collapsing_platform</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/elevator_rotation.gif</image:loc><image:title>elevator_rotation</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/marble_on_elevator.gif</image:loc><image:title>marble_on_elevator</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/inertialball.gif</image:loc><image:title>InertialBall</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2018/09/twitterheaderv2-1.png</image:loc><image:title>TwitterHeaderv2 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PM</image:title></image:image><lastmod>2013-03-01T08:00:46+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2012/12/08/tcp-is-the-worst-abstraction/</loc><lastmod>2012-12-08T19:09:38+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2012/08/26/some-thoughts-on-build-systems/</loc><lastmod>2012-09-21T21:11:19+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2012/09/01/some-thoughts-on-build-servers/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2012/09/screen-shot-2012-09-01-at-5-48-26-pm.png</image:loc><image:title>screen-shot-2012-09-01-at-5-48-26-pm</image:title></image:image><lastmod>2012-09-02T00:49:54+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2012/03/08/flash-gaming-summit-2012-slides/</loc><lastmod>2012-03-13T21:50:11+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2012/02/14/speaking-at-flash-gaming-summit-attending-gdc-2012/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2012/02/talkbadge.png</image:loc><image:title>talkbadge</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2012/02/conf_logos.png</image:loc><image:title>conf_logos</image:title></image:image><lastmod>2012-03-08T11:54:44+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/nasa/</loc><lastmod>2012-03-01T00:24:23+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://bengarney.com/2011/12/07/fast-bitmap-fonts-in-flash/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/12/metrics2.png</image:loc><image:title>metrics2</image:title></image:image><lastmod>2011-12-30T01:00:23+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/11/21/flash-player-a-declining-asset/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/11/up-1decline.jpg</image:loc><image:title>up-1decline</image:title></image:image><lastmod>2011-12-10T02:42:50+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/11/04/game-articles-online/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/11/gamedev-article-1.png</image:loc><image:title>Gamedev-Article-1</image:title></image:image><lastmod>2011-11-14T07:58:29+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/09/13/building-the-best-gameplay-adobe-max-2011/</loc><lastmod>2011-10-07T20:17:35+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/08/03/japan-vacation-2011/</loc><lastmod>2011-09-13T22:22:48+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/09/02/molehill-and-the-display-list/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/09/icon2x.png</image:loc><image:title>Sparrow Framework Icon</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/09/quake-pc-320-001.png</image:loc><image:title>Quake 1 Main Menu</image:title></image:image><lastmod>2011-09-06T17:04:48+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/06/21/twitter-poll-best-way-to-learntech-game-programming/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-49-43-pm.png</image:loc><image:title>writing games. Starting with simple (guess the number, tic tac toe) and working towards the complex.</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-48-57-pm.png</image:loc><image:title>A tweet is too short but make them make games. Start small like pong, then ramp up slowly to mario clone. Add one new feature too</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-48-06-pm.png</image:loc><image:title>I think learning processing would be the best way to start these days</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-47-20-pm.png</image:loc><image:title>Lazy saturday open question: What is the best way to teach or learn game programming?</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-45-47-pm.png</image:loc><image:title>in flash, no frame-work, one-to-one tuition with an expert.</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2011/06/screen-shot-2011-06-21-at-12-42-56-pm.png</image:loc><image:title>Screen shot 2011-06-21 at 12.42.56 PM</image:title></image:image><lastmod>2011-06-21T19:57:04+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2011/02/25/flash-gaming-summit-game-developers-conference-2011/</loc><lastmod>2011-03-22T17:10:27+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/11/30/justifying-social-games/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/11/m11_booster_pack_5_of_5.jpg</image:loc><image:title>Magic Booster Pack</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/11/flash_games.png</image:loc><image:title>Flash Games</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/11/spector.jpg</image:loc><image:title>Warren Spector at PAX 2010</image:title></image:image><lastmod>2010-12-09T02:45:11+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/11/01/tips-for-flash-developers-looking-at-hardware-3d/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/11/grunts4.png</image:loc><image:title>Shot of Grunts: Skirmish</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/11/train.jpeg</image:loc><image:title>GPUs are Like Trains</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/26_pixar_lg.jpg</image:loc><image:title>Tips for Flash Developers Looking at Hardware 3D</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/26_pixar_lg1.jpg</image:loc><image:title>Tips for Flash Developers Looking at Hardware 3D</image:title></image:image><lastmod>2010-11-13T23:46:03+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/06/12/composition-vs-inheritance/</loc><lastmod>2010-11-01T18:42:37+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/10/18/the-flash-display-list-and-games/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/star-wars-poster1.jpg</image:loc><image:title>The Flash Display List And Games</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/star-wars-poster.jpg</image:loc><image:title>The Flash Display List And Games</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/social_city_wallpaper-500x312.jpg</image:loc><image:title>The Flash Display List And Games</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/10/social_city_wallpaper-500x312.jpg</image:loc><image:title>The Flash Display List And Games</image:title></image:image><lastmod>2010-11-04T11:57:46+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/06/01/pushbutton-labs-profiler/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/06/picture-3.png</image:loc><image:title>PushButton Labs Profiler</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/06/picture-31.png</image:loc><image:title>PushButton Labs Profiler</image:title></image:image><lastmod>2010-10-31T22:35:05+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/04/05/i-wrote-a-book-video-game-optimization/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/04/photo.jpg</image:loc><image:title>I Wrote A Book: Video Game Optimization</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/04/photo.jpg</image:loc><image:title>I Wrote A Book: Video Game Optimization</image:title></image:image><lastmod>2010-10-31T22:35:04+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://bengarney.com/2010/04/11/pushbutton-engine-101-talk-video-now-available/</loc><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/04/ben_talk.jpg</image:loc><image:title>PushButton Engine 101 Talk Video Now Available</image:title></image:image><image:image><image:loc>https://bengarney.com/wp-content/uploads/2010/04/ben_talk1.jpg</image:loc><image:title>PushButton Engine 101 Talk Video Now 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