One of my favorite graphics technology blogs, Real-Time Rendering, reviewed Eric Preisz and I’s book, Video Game Optimization! Here’s the executive summary:
It’s a worthwhile book for just about anyone interested in optimization. These guys are veteran experts in this field, and the book gives specific advice and practical tips in many areas. A huge range of topics are covered, the authors like to run various experiments and show where problems can occur (sometimes the cases are a bit pathological, but still interesting), and there are lots of bits of information to mull over. Long and short, recommended if you want to know about this subject.
You can read the rest of the review here or even (if you wanted to) buy your own copy of Video Game Optimization from Amazon.
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