Cool Stuff
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AI Narratives: Shooting the Script (Part 3)
(This is part 3 of a series on an AI generated TV show. Click here to check out part 2.) We’ve covered a lot of ground – from high level concept to a finished script. But a script isn’t very compelling – we need to film it! The video production process mimics Hollywood productions, because…
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AI Narratives: Orchestrating a Story (Part 2)
(This is part 2 of a series on an AI generated TV show. Click here to check out part 1.) (Also – Part 3 is available!) So, what do I mean when I say “the AI writes the story”? My narrative generation strategy follows these steps: Let’s dive in! Building Foundations I wrote a library…
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AI Narratives: On Screen! (Part 1)
(This is part 1 of a series. Part 2 is available now!) I made an autonomous space opera generator called On Screen!. Give it a topic, and it generates a 10-15 minute episode ready for upload to YouTube. Let me tell you about it and the journey behind it. January 2023: LLMs start to deliver…
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Marbling It Up
@MarbleItUp has gone public. We will be launching soon on Switch. I wanted to talk a little bit about the game and how it came to be… and share some sweet GIFs (in high framerate black and white for download size reasons). Just over a year ago, Mark Frohnmayer came to me with a proposal –…
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Game Articles Online
I wrote some game reviews/articles a while ago in collaboration with Blockland creator Eric Hartman. All 12 are now online again, thanks to Eric. I’m especially proud of the history of every MAME-supported baseball game from 1976-1985, the article we did for GameDev.net titled Learning from the 3000 Classics, and our review of the 90s…
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Japan Vacation 2011
During my recent vacation in Japan, I kept a photoblog. It’s at http://bengarney.tumblr.com/. You can also browse a full photo set on the photo set on Flickr.
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I Wrote A Book: Video Game Optimization
More precisely, Eric Preisz and I wrote a book! The book is called Video Game Optimization, and it covers everything you need to know to get maximum performance from any software project – but especially games. If you’re struggling with getting a great framerate out of your game, I highly recommend checking it out. 😉…
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Technical Notes on O3D
Google released O3D, a web plugin for 3d rendering, today. It’s a pretty sweet piece of work. Definitely check it out if you have any interest in 3d rendering, the web, or JavaScript. There are a couple of cool pieces to this puzzle, and I wanted to call them out to other people who might…




