Opinion

  • Twitter Poll: Best way to learn/tech game programming?

    I asked… I got some good answers back and wanted to save them: On my todo list: Try processing!

  • Flash Gaming Summit & Game Developers Conference 2011

    What are you doing next week? Here is what is on my agenda: On Sunday, I will be at the Flash Gaming Summit. This year is not to be missed; Adobe is going to be announcing some great news, adding a whole new dimension to the capabilities of the Flash Player. As an advisor to…

  • Justifying Social Games

    I ran across this quote recently, which reflects an opinion I’ve seen frequently online from people in the AAA game space: Now, for the social game developers out there – let me help. You know that bad feeling you have in your stomach? That’s not embarrassment. That’s not inadequacy. That’s guilt – it’s what other…

  • Tips for Flash Developers Looking at Hardware 3D

    Adobe has announced 3D support in Flash. A huge step forward for the Flash development community! Tremendous things will be possible. If you haven’t seen it already, here’s a great video of what’s possible: The demo at Adobe MAX 2010 was impressive, and it was a huge treat to see my friends at Mythos Lab…

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  • The Flash Display List And Games

    This is why I always run a raster pipeline. The DisplayObject API is a trick played on the gullible and the trusting… — @bengarney Everyone has their hot buttons. I work on libraries and architecture for a living, meaning that I am personally invested in those kinds of issues, meaning that I get excited about…

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  • PushButton Engine 101 Talk Video Now Available

    I gave a talk on the PushButton Engine at the Flash Gaming Summit a few weeks ago, titled “PushButton Engine 101.” It is available online, thanks to Adobe’s kind support in sponsoring FGS and recording the sessions. You can view the PushButton Engine 101 talk here. It’s about 40 minutes long. People seemed to like…

  • Flash on iPhone: My Experience

    Hello, world! I wanted to post some real world information on Adobe’s latest big announcement, Adobe Flash Applications for iPhone. I participated in the pre-release beta along with several other very talented Flash developers. We got to be some of the first outsiders to work with the iPhone technology. To try out the tech, we…

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  • OMG AS3: Some thoughts on AS3 & Adobe/Community relations

    Is AS3 any good at all? JavaScript keeps getting better – well, faster, anyway. C# is kicking ass in raw programming language chutzpah. haXe isn’t bad, either, and then there’s Objective-C for iPhone and Java and C/BREW on other mobile devices. And don’t forget the guys slaving away on AS2 and Flash Lite content! What’s…

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  • Making Flash The Console For The Web

    Dear Adobe, Please make Flash into the ultimate console for the web and mobile devices. Do not listen to the people who want you to make DRM. Centralized DRM for games doesn’t work. Adobe, we developers are a fearful lot and wish not to face the reality that all DRM can be cracked. It is…

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  • Adobe, Please Buy HaXe.

    If you’re in the Flash space, you’ve probably seen a lot of coverage of HaXe lately. HaXe targets Flash 9 and 10, as well as JavaScript, PHP, NekoVM, and most recently C++. You can write code once and easily retarget it to different platforms, which is very exciting. This has been used to good effect…

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